Blender是用于2D和3D建模,动画,合成和后期制作的功能强大的开源解决方案。在本课程中,全面了解Blender 2.91及更高版本中的功能集,以及将专有技术与健康方法结合在一, l E 4 v C D 3 S起的实用生产技术。讲师David Andrade深入研究了特定技术,例如场景布局和建模,雕刻,纹理和阴影,2D和3D动画,角{ ~ + D A L色装配,动态模拟,渲染以及游戏引擎导出。另外,使用增强性能的技= : i / i t 2 @巧来使Blender更快地渲染您的作品。每节课都可以O ) ^ B帮助您获得为多种平台(游戏,电影; q @ u ) D 1 #和动画)创建专业作品所需的控制力和技巧。
Blender is a powerful ow * G n 3 d ppen-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this coi r j X % r + Qurse, get a thorough overview of thet c d o % b A | ; feature set in Blender 2.91 and beyond, as well as practical production techniques that combine know-how with a healthy dos. 6 a E T &e of how-to. Instructor Davio A u b , xd Andrade dives into specific teY N E ! j ]chniques, such as scene layout and modN n l ] L + _ L Neling, sculpting, texturing anH o 6 J yd shading, 2D and 3D animation, character rigging, dynamic simulatiow v r } hns, renH X h @ S qdering, and game engine exporting. Plus, gD ; 4 |et performance-boosting tricks to get Blender to render your creations even fas0 k o Fter. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animatioD : ~ s u M I 9 Sn.
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基础训练入门学习Blender# # ( g ] 0教程(英文字幕) Blender 2.91 Essential Training